/** * Create a socket and bind it to a specific port number * @param port the port number to bind to * @param transport the transport protocol (TCP / UDP) * @param portnumber_file A filepointer to write the port numbers to * when they are successfully added to the list of ports we * listen on. */ static int server_socket(int port, enum network_transport transport, FILE *portnumber_file) { int sfd; struct linger ling = {0, 0}; struct addrinfo *ai; struct addrinfo *next; struct addrinfo hints = { .ai_flags = AI_PASSIVE, .ai_family = AF_UNSPEC }; char port_buf[NI_MAXSERV]; int error; int success = 0; int flags =1; hints.ai_socktype = IS_UDP(transport) ? SOCK_DGRAM : SOCK_STREAM; if (port == -1) { port = 0; } snprintf(port_buf, sizeof(port_buf), "%d", port); error= getaddrinfo(settings.inter, port_buf, &hints, &ai); if (error != 0) { if (error != EAI_SYSTEM) fprintf(stderr, "getaddrinfo(): %s\n", gai_strerror(error)); else perror("getaddrinfo()"); return 1; } for (next= ai; next; next= next->ai_next) { conn *listen_conn_add; if ((sfd = new_socket(next)) == -1) { //creat socket /* getaddrinfo can return "junk" addresses, * we make sure at least one works before erroring. */ continue; }#ifdef IPV6_V6ONLY if (next->ai_family == AF_INET6) { error = setsockopt(sfd, IPPROTO_IPV6, IPV6_V6ONLY, (char *) &flags, sizeof(flags)); if (error != 0) { perror("setsockopt"); close(sfd); continue; } } #endif // setsockopt
setsockopt(sfd, SOL_SOCKET, SO_REUSEADDR, (void *)&flags, sizeof(flags)); if (IS_UDP(transport)) { maximize_sndbuf(sfd); } else { error = setsockopt(sfd, SOL_SOCKET, SO_KEEPALIVE, (void *)&flags, sizeof(flags)); if (error != 0) perror("setsockopt"); error = setsockopt(sfd, SOL_SOCKET, SO_LINGER, (void *)&ling, sizeof(ling)); if (error != 0) perror("setsockopt"); error = setsockopt(sfd, IPPROTO_TCP, TCP_NODELAY, (void *)&flags, sizeof(flags)); if (error != 0) perror("setsockopt"); } //bind if (bind(sfd, next->ai_addr, next->ai_addrlen) == -1) { if (errno != EADDRINUSE) { perror("bind()"); close(sfd); freeaddrinfo(ai); return 1; } close(sfd); continue; } else { success++;
//TCP listen if (!IS_UDP(transport) && listen(sfd, settings.backlog) == -1) { perror("listen()"); close(sfd); freeaddrinfo(ai); return 1; } if (portnumber_file != NULL && (next->ai_addr->sa_family == AF_INET || next->ai_addr->sa_family == AF_INET6)) { union { struct sockaddr_in in; struct sockaddr_in6 in6; } my_sockaddr; socklen_t len = sizeof(my_sockaddr); if (getsockname(sfd, (struct sockaddr*)&my_sockaddr, &len)==0) { if (next->ai_addr->sa_family == AF_INET) { fprintf(portnumber_file, "%s INET: %u\n", IS_UDP(transport) ? "UDP" : "TCP", ntohs(my_sockaddr.in.sin_port)); } else { fprintf(portnumber_file, "%s INET6: %u\n", IS_UDP(transport) ? "UDP" : "TCP", ntohs(my_sockaddr.in6.sin6_port)); } } } } if (IS_UDP(transport)) {
//UDP 的处理中不需要accept,所以直接派发connection到工作线程。 int c; for (c = 0; c < settings.num_threads; c++) { /* this is guaranteed to hit all threads because we round-robin */ dispatch_conn_new(sfd, conn_read, EV_READ | EV_PERSIST, UDP_READ_BUFFER_SIZE, transport); } } else {
//TCP的处理(注意,这里dispatcher_thread同样调用了conn_new来绑定conn_event到其main_base. 并且此时conn的初始状态为conn_listening, 事件为持久可读, 而在conn_new中注册了conn_event的回调函数为event_handler,所以,dispatche_thread在当前listen的socket可读时就会调用event_handler,进而调用driver_machine(c) 进入状态机。而在driver_machine中如果是主线程(dispatcher_thread)则会在accept socket后调用dispatch_new_conn函数来给各worker_thread派发connection...) if (!(listen_conn_add = conn_new(sfd, conn_listening, EV_READ | EV_PERSIST, 1, transport, main_base))) { fprintf(stderr, "failed to create listening connection\n"); exit(EXIT_FAILURE); } listen_conn_add->next = listen_conn; listen_conn = listen_conn_add; } } freeaddrinfo(ai); /* Return zero iff we detected no errors in starting up connections */ return success == 0; }
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